The solution consists of two software – a mobile application for iPhone/iPad and a plug-in for Autodesk Maya. The two software communicate with each other when the motion recorded from the device is transmitted to the Maya program and projected onto a 3D model.
We’ve been developing the application independently for 1.5 years, and in the summer of 2019, we launched the app along with our promotional campaign. At the moment, it is being sold to customers all over the world, from America to Asia. It has even sparked the interest of the world’s most prestigious animation studios, which are now reaching out to us.
We are constantly working to improve the application. The latest update allows our customers to use not only the real-time motion capture function but also gives them the ability to capture data offline and process it later.